Azul Analysis
Play out or set up any position, and see what the computer makes of it.
Loading the computerβ¦
2β4 takes the color shown from factory 2 onto pattern line 4: C is the center, and βfloor puts the tiles straight on the floor line. Player 1's moves are blue, Player 2's orange, and draw fills the factories for a round. A percentage is the chance the player to move wins (a draw counts half), and +3 the final margin the computer expects for them. Before the tiles are drawn the computer can't look ahead, so it gives its first impression. Click a move in a line to play the line out to there; point at a line to see its first move on the board.